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NPC Generator

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Advanced [show]


Ahrim Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He wears a deerstalker hat to cover his moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. A gifted student he started as a Sage, but he got bored and became a Fisher. He became a Fisher soon after.

Motivation: He is not mentally stable, and does not behave rationally; and to be a sage again

Ideals: Justice. Flaws: Insane. Bonds: Attractive, Enemies, Religious, Job. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Ahrim Joy, Male Tiefling Rogue 4
Medium (5'9") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)16 (+3) 13 (+1)13 (+1)
Skills History +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Red-brown spinel (110 gp). Freshwater pearl (6 gp). Red spinel (110 gp).


Social Check DCs


Varis Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His eyes are violet and he is always smoking a pipe.

Personality: Varis speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Ploughman, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and to unite with his sister

Ideals: Impeccable. Bonds: Attractive, Job, Slave, Adventurer, Family. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Varis Qualanthri, Male Half-Elf Expert 15
Medium (5'7") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 94 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)20 (+5) 12 (+1)16 (+3)
Skills Insight +6, Nature +10
Senses Passive Perception 11
Languages Common, Elven, Gnome, Gnoll, Goblin, Auran, Aquan
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 1000 gp. Coral (60 gp). Golden pearl (60 gp). Banded agate (10 gp). Amethyst (60 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Shirley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a pastel collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his white hair to look like a famous performer. He has green eyes and a pastel hat with a white feather.

Personality: Prone to second guessing himself, he comes off as nervous. He is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His childhood dream was to be a Merchant, but he was a colossal failure. He tends to his Guard job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and to share knowledge with the world

Ideals: Logical. Flaws: Shy. Bonds: Slave, Religious, Job. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Lewis Shirley, Male Human Warlock 11
Medium (6'6") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 65 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Draconic, Halfling, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154333331

Possessions: 3200 gp. Large well-done wool tapestry (600 gp). A silver and pearl hairclip (80 gp). Silver comb with moonstones (400 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Fire opal pendant on a fine gold chain (2100 gp).


Social Check DCs


Hunter Tindall, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light grey in addition to tight pants. He carries with him a set of sais, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His eyes are green and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. He worked as a nervous Cartwright and found it very stressful. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Depressed, Secretive, Mundane. Bonds: Job. Occupation: Cartwright

Voice: Laughs frequently while speaking

Attributes [hide]

Hunter Tindall, Male Human Commoner 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)15 (+2) 16 (+3)10 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs

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