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NPC Generator

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Advanced [show]


Hupe Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze. His blonde hair is matted, messy, and big. His amber eyes peer out from beneath his broad black hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Hupe was left his mother's suit of armor and trained in its use and care. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Healer and was forced into it by his family; and wants to raise his children well

Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Family. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Hupe Wildheart, Male Halfling Bard 3
Small (3'4") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)10 (+0) 11 (+0)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. Carnelian (80 gp).


Social Check DCs


Himo Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. With bright silver hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He has a massive crush on the younger sibling of the Hunter who has hired him part-time. He is able to fit into much smaller and tighter spaces than normal.

History: Himo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Athletic, Gifted. Bonds: Attractive, Has a crush, Poor. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Himo Ariessus, Male Elf Commoner 11
Medium (4'10") Elf, Lawful Evil (CR 11)
Armor Class 13
Hit Points 50 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)13 (+1) 9 (-1)16 (+3)
Skills Intimidation +7, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 500 gp. Moonstone (70 gp). Golden yellow topaz (1500 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Marley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he sports yellow clothing, slightly heavier than average wear, and is pretty ugly. He wears his red hair down. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the east to a Apothecary, Gunter learned a great deal about his mother's area of expertise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He struck the Apothecary job and began his own company from there.

Motivation: An old rival family wants him found; and expand his business

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Gunter Marley, Male Human Warrior 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. Chalcedony (80 gp). Moonstone (80 gp). Jasper (80 gp). Rock crystal (80 gp).


Social Check DCs


Gunter Presley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, brown, dusty cloak. He has a red handlebar mustache and slicked back red hair. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Gunter will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gunter was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He desires power and/or immortality; and wants to open a new tavern

Ideals: Athletic, Extrovert. Flaws: Secretive. Bonds: Adventurer, Attractive, Job. Occupation: Stableman

Voice: Eastern European accent

Attributes [hide]

Gunter Presley, Male Human Ranger 6
Medium (6'6") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Deception +4, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (1700 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). 1 Minor magic item.


Social Check DCs

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