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NPC Generator

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Advanced [show]


Donaar Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His green crest is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Bookbinder again; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Gifted, Impeccable. Flaws: Disease. Bonds: Job. Occupation: Cartwright

Voice: American accent

Attributes [hide]

Donaar Nemmonis, Male Dragonborn Bard 2
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Athletics +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 1800 sp. Brass mug with jade inlays (400 gp).


Social Check DCs


Curran Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'2" and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His left hand appears badly burned and disfigured. His hair is short and silver. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he has a crush on the local doctor

Flaws: Ugly, Insane, Antagonistic. Bonds: Has a crush. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Curran Sunmeadow, Male Halfling Monk 11
Small (3'2") Halfling, Neutral Good (CR 11)
Armor Class 12
Hit Points 65 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Athletics +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +6

Possessions: 1500 gp. Tiger eye turquoise (16 gp). Sard (80 gp). Peridot (80 gp). Emerald (800 gp). Chalcedony (80 gp).


Social Check DCs


Zook Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is long and silver with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Flattery will make him almost putty in your hands.

History: The child of a Armorer, who enjoyed hunting, Zook was taken on many hunting expeditions. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and money/treasure

Ideals: Athletic. Flaws: Selfish. Bonds: Rich, Attractive, Nature. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Zook Daergel, Male Gnome Druid 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Athletics +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Purban Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a moderate pudge and is not very fit. He wears a deerstalker hat to hide his balding. His eyes are a pleasant blue.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a criminal king-pin and mafia family His family was turned out during the war. He and his family wandered south to less war torn lands. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and someone believes him a fraud

Flaws: Impulsive, PTSD. Bonds: Attractive, Criminal record, Enemies. Occupation: Architect

Voice: Tuts and clicks tongue

Attributes [hide]

Purban Strongbones, Male Halfling Expert 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs

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