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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


John Branson, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has wavy golden hair. His violet eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north to a Detective, John learned a great deal about his father's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Detective soon after.

Motivation: To be a Actor again.

Ideals: Disciplined, Justice. Bonds: Job, Rich. Occupation: Detective

Voice: Shortens vowels

Attributes [hide]

John Branson, Male Human Cleric 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 130 gp. Red spinel (140 gp).


Social Check DCs


Roger Bentley, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears black leather gloves, a black jacket, and tight pants. His black hair is styled in orderly dreadlocks. His eyes are amber and catlike.

Personality: Overbrimming with self-confidence, Roger isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Armorer business at a young age. Roger was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roger decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable, Logical. Bonds: Job, Criminal record, Rich. Occupation: Armorer

Voice: Speaks with a cold

Attributes [hide]

Roger Bentley, Male Human Ranger 2
Medium (5'8") Human, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Pirithin Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a grey shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He wears a top hat to cover his moderate length golden hair. This gray eyed westerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Pirithin reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Justice, Optimist. Bonds: Rich, Military. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Pirithin Honeypot, Male Halfling Bard 2
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 10 (+0)15 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 3000 cp.


Social Check DCs


Gorbundus Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his scarlet crest in a flapper bob. He has red eyes and a brown hat with a black feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Marshal father left him crippled. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Impeccable, Gifted. Flaws: Shy, Disease. Bonds: Rich. Occupation: Stylist

Voice: Complex vocabulary, royal

Attributes [hide]

Gorbundus Baharoosh, Male Dragonborn Adept 5
Medium (6'5") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 200 gp. Moss agate (16 gp). White pearl (130 gp).


Social Check DCs

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