Tethren Wish, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He likes to wear green tank tops with brown pants. His wide-brimmed hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the south to a Brewer, Tethren learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his painting dream.
Motivation: He feels the way he acts is they only way to get by in the world; and doesn't want to be a brewer and was forced into it by his family
Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Family, Job. Occupation: Brewer
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Hugh Lester, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a custom-built plate barding that's adorned with green lining and desert motifs, marred by beers. He has done his best to style his golden hair to look like a famous performer. His fierce brown eyes like to dwell on things.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Hugh was born in the east. At a young age he loved to build and create. While studying, he fell in love. They married and had a son. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and to end his boredom
Ideals: Gifted, Persistence. Flaws: Ugly, Mundane. Bonds: In love. Occupation: Sculptor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 3200 sp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Half-Plate.
Fragrant Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, and he perpetually has his hammer ready. His fur is cut close to his head. His eyes are blue and he is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He comes from a rich eastern family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world
Ideals: Fighting. Flaws: Insomniac, Impulsive. Bonds: Attractive, Rich. Occupation: Dyer
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 17)
Armor Class 14
Hit Points 85 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
Possessions: 5000 gp. Freshwater pearl (5 gp). Red spinel (160 gp). Obsidian (5 gp). Canary diamond (5000 gp). Aquamarine (700 gp). Silver pearl (160 gp). Lapis lazuli (5 gp). Blue sapphire (400 gp). Sard (30 gp). Moss agate (5 gp). Violet garnet (700 gp). Tourmaline (160 gp). Red garnet (160 gp). Black pearl (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Orsik Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized opal on his left hand. His hair is long and silver with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His half smiles and blue eyes are beguiling and draw you in.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He plays an instrument quite well.
History: Orsik was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To find somewhere to settle down; and he uses money and sex appeal to get what he needs
Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Rich, Family. Occupation: Glassblower
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp.
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Their contribution stands as a beacon of hope for all adventurers!
