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NPC Generator

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Advanced [show]


Theodoric Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey cloak and cross-gartered green stockings. His brown hair is heavily combed to the right. This violet eyed southerner is not easily forgotten.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Racist. Bonds: Religious, Rich, Family. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Theodoric Meliamne, Male Half-Elf Commoner 1
Medium (5'6") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Pelt In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears tight fighting clothing, which leaves very little to the imagination. He sports a flattop fur cut. His yellow eyes have a joyful gleam in them most of the time.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Tabaxis in Pelt's homeland. Pelt decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.

Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Immigrant. Occupation: Brewer

Voice: Creaky witch voice

Attributes [hide]

Pelt In the Wind, Male Tabaxi Commoner 11
Medium (6'5") Tabaxi, Chaotic Good (CR 11)
Armor Class 12
Hit Points 50 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 19 (+4)9 (-1)
Skills Insight +8, Medicine +8
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2300 gp. Rich purple corundum (600 gp). Blue sapphire (600 gp). Azurite (5 gp). Bloodstone (30 gp). Rose (30 gp). Golden yellow topaz (1500 gp). Star rose quartz (30 gp). 1 Minor magic item.


Social Check DCs


Chem Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries a battered rapier and tarnished glaive as well. His blue hair has been sun bleached extensively. His white eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Chem grew up listening to his father's many stories. He has had some formal poetry training, and achieved minor success. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Fighting, Philantrophist, Artistic. Bonds: Adventurer, Job, Family. Occupation: Junk Dealer

Voice: Spanish accent

Attributes [hide]

Chem Abstract, Male Tiefling Bard 1
Medium (6'7") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)13 (+1) 9 (-1)18 (+4)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 700 sp.


Social Check DCs


Rimple Murnig, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" northern man, he is wearing the road beaten gear of a warrior. His hair is auburn, silky, and of moderate length. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He plays an instrument quite well.

History: Rimple was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal writing training, and achieved minor success. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rimple fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Artistic. Flaws: Insane, Antagonistic. Bonds: Attractive, Poor. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Rimple Murnig, Male Gnome Warlock 1
Small (3'7") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 20 (+5)14 (+2) 9 (-1)15 (+2)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 3000 cp. Rhodochrosite (14 gp).


Social Check DCs

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