Spear In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a robe, a symbol of the four houses of cards around his neck, and a shield on his belt. His cinnamon fur is greasy and uncared for. His hazel eyes have a joyful gleam in them most of the time.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Spear fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is greedy.
Ideals: Fighting, Athletic. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Dilettante
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Elven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 1 Minor magic item.
Kairon Victory, Male Tiefling [Permalink]
Personal [hide]
Description: He has a large blue mantle and cape that has been intricately interwoven into his tan robe, and carries greatswords. His hair is black and curly. His silver unseeing eyes seem to look past you.
Personality: Kairon is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Masseuse profession.
History: He was born several months after his mother was called into army service. He worked as a nervous Shoemaker and found it very stressful. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kairon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Fighting, Extrovert. Flaws: Disease. Bonds: Job, Military. Occupation: Shoemaker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. Citrine (30 gp).
Rolf Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is greying and his face has many wrinkles. His amber unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Half-Elven culture. He is able to make almost anything out of random pieces of junk.
History: Born in the south to a Glassblower, Rolf learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Glassblower like his father before him.
Motivation: Expand his business; and balancing his hectic life and new glassblower responsibilities is difficult
Ideals: Gifted. Flaws: Disease, Racist. Bonds: Immigrant, Job. Occupation: Glassblower
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Masterwork Common Melee.
Shaká Warwick, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is wearing the road beaten gear of a warrior, marred by beers. He keeps his long black hair kept up in a rat tail. He has brown eyes and a green hat with a red feather.
Personality: He is witty, but his monotone delivery comes off as unnerving He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shaká fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His religion dominates his actions.
Ideals: Fighting, Joker, Professionalism. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Map Maker
Voice: Smooth and feminine
Attributes [hide]
Medium (6'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 35 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
Possessions: 4000 sp. Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

