Tethren Prudence, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. He wears a broad hat to cover his moderate length black hair. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised in a white middle class family as the only child. After coming to the age of reason, Tethren took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content.
Ideals: Optimist, Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Poor. Occupation: Mercenary
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 8 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Terran, Giant
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1200 gp.
Melech Pain, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears professional attire. He sports a flattop hair cut. His red eyes dart from person to person to random spaces in the air.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Flattery will make him almost putty in your hands.
History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Athletic, Impeccable. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Roofer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Hamil Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears professional attire. His moppish red hair is in a traditional bowl cut. He has brown eyes and a grey hat with a black feather.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is harsh and unforgiving.
History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable.
Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor, Criminal record. Occupation: Sage
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp. 1 Masterwork Uncommon Weapon.
Diggory Camden, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He sports red clothing, slightly heavier than average wear. His black hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was born in a small mountains village. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Shipwright.
Motivation: Regain custody of his daughter.
Ideals: Optimist, Artistic. Bonds: Family, Nature, Job. Occupation: Shipwright
Voice: Sleepy voice
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 160 gp. Tiger eye turquoise (10 gp).
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