Whurbin Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and his gloved hand is found clutching a spear. He has styled his silver hair well, parting it to the left. He tend to wears goggles to shield his eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can't help but pocket interesting objects he comes across
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Disease, Insomniac. Bonds: Rich, Guardian, Criminal record. Occupation: Junk Dealer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 61 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 1000 gp. Iolite (50 gp). Sard (50 gp). Aquamarine (1100 gp). Alexandrite (1100 gp).
Purban Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. His moppish black hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Greedy, Antagonistic, Disease, Insomniac. Bonds: Poor. Occupation: Carter
Voice: Raspy
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 10 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +2
Possessions: 500 gp.
Arjhan Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. His crest is cut close to his head. He wears crescent spectacles with a black brim.
Personality: Arjhan wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Disciplined, Professionalism, Persistence. Bonds: Attractive, Rich. Occupation: Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 13)
Armor Class 11
Hit Points 96 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 200 pp. Coral (40 gp). Blue quartz (15 gp). Black star sapphire (500 gp). Sardonyx (60 gp). Obsidian (15 gp). Rhodochrosite (15 gp). Black pearl (1100 gp). 1 Medium magic item.
Veit Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Adventurer job and began his own company from there.
Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture
Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Job, Religious, Criminal record. Occupation: Adventurer
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 14
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 250 gp. 1 Darkwood Buckler.
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