Cloak Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). His long lavender fur is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the north. He found a children's book about a Tabaxi Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Cook
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 64 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 2400 gp. A roughly beaten golden orb (150 gp).
Anverth Ningel, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'5", this man wears silk and lounges about seductively. His golden hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Anverth is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: The child of eastern immigrants he idolized his father. Through the years after Anverth was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Anverth's father didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Flaws: Sensitive, Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Gardener
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 46 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 600 gp. Old masterpiece painting (700 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).
Hobart Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a violet coat over a green low-cut shirt, and a wide-brimmed hat upon his head. His skin is also unnaturally pale. His long auburn hair is drawn into a two foot long braid. His eyes are violet.
Personality: He is irascible and easily irritated. He would rather hide behind his crafts than deal with other people.
History: When he was but 4 years old his parents immigrated from the north. He has had some formal poetry training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and he feels threatened by others
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Map Maker
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 310 gp.
Zook Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His green unseeing eyes seem to look past you.
Personality: He has always had a great fascination with Gnomish culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bowyer mother left him crippled. During his travels, Zook and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Zook discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Zook fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To be a Bowyer again; and meet up once more with his childhood friend
Ideals: Entrepeneur. Flaws: Disease, Racist. Bonds: Adventurer, Job. Occupation: Animal Trainer
Voice: Italian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 5)
Armor Class 14
Hit Points 65 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Giant
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 30000 cp. Hematite (16 gp). Deep blue spinel (800 gp). Obsidian (16 gp). Azurite (16 gp). 2 Holy water.
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