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NPC Generator

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Advanced [show]


Thamuz Absence, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is long and unkept. His eyes are a pleasant gold.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Thamuz grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Cartwright.

Motivation: Further expansion of business.

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Adventurer, Job. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Thamuz Absence, Male Tiefling Rogue 6
Medium (6'5") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)14 (+2) 12 (+1)17 (+3)
Skills Persuasion +6, Stealth +3
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 700 gp.


Social Check DCs


Habor Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His black hair is still thick. His face is covered beneath a completely black helmet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He feels kind of lost in life.

Flaws: Depressed, Antagonistic. Bonds: Immigrant. Occupation: Miner

Voice: Sighs a lot, exhausted

Attributes [hide]

Habor Benevolence, Male Tiefling Ranger 5
Medium (6'1") Tiefling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 16 (+3)15 (+2)
Skills Investigation +4, Perception +6
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp. Deep green spinel (100 gp). 8 Acid flasks. 2 Thunderstones. 3 Alchemist’s fire.


Social Check DCs


Gilbert Windsor, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'1" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His fair skin shows little sign of his aristocratic breeding.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Flaws: Racist, Mundane. Bonds: Attractive, Family. Occupation: Servant

Voice: Spits words with contempt

Attributes [hide]

Gilbert Windsor, Male Human Rogue 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +4

Possessions: 30 pp. Blue quartz (10 gp). Tiger eye turquoise (10 gp). Aquamarine (1000 gp). Chrysoberyl (60 gp). Eye agate (10 gp). Azurite (10 gp).


Social Check DCs


Dharg Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft yellow waves gently in the breeze. His red hair is thinning but still full. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to make almost anything out of random pieces of junk.

History: He was always a brilliant, if unscrupulous mind. His parents enrolled him in a Wizard school at a young age so that he could practice his arcane talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism, Gifted, Logical. Flaws: Insane. Bonds: Rich. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Dharg Weston, Male Half-Orc Wizard 2
Medium (5'8") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)8 (-1) 15 (+2)8 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp. 1 Half-Plate.


Social Check DCs

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