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NPC Generator

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Advanced [show]


Kiirith Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He wears dark leathers with embroidery, and his gloved hand is found clutching a warhammer. His white crest is lengthy. His thin eyebrows rest above his beady gold eyes.

Personality: He speaks before he thinks and is too direct. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and to reunite with his absent mother

Flaws: Ugly, Impulsive. Bonds: Family, Rich, In love. Occupation: Butcher

Voice: German accent

Attributes [hide]

Kiirith Grrrmmballhyst, Male Dragonborn Wizard 5
Medium (6'7") Dragonborn, Chaotic Good (CR 5)
Armor Class 9
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 200 gp. Eye agate (12 gp). Alexandrite (200 gp).


Social Check DCs


Right-Handed Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white cloak and cross-gartered violet stockings. His gray fur is slicked back into a classic pompadour. He has a dull look in his yellow eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Glassblower work with an outfit from a few towns over. Glassblower work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Glassblower.

Motivation: Regain custody of his son; and he is unsatisfied with his job

Flaws: Disease. Bonds: Slave, Rich, Job, Family. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Right-Handed Mist, Male Tabaxi Monk 8
Medium (6'0") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)9 (-1) 13 (+1)17 (+3)
Skills Acrobatics +5, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Osco Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears a custom-built plate barding that's adorned with blue lining and desert motifs. He is tall, broad shouldered and powerfully built. His black hair is cut short. His eyes are brown and catlike.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Osco is combative with any and all who dare try his patience in the slightest.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has worked as a Butcher like his mother before him.

Motivation: He seems to be bored by most things; and balancing his hectic life and new butcher responsibilities is difficult

Ideals: Athletic, Justice. Flaws: Mundane. Bonds: Nature, Job. Occupation: Butcher

Voice: Speaks like tongue is numb

Attributes [hide]

Osco Brightmoon, Male Halfling Monk 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 16 (+3)16 (+3)
Skills Arcana +5, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roge High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a custom-built plate barding that's adorned with black lining and desert motifs. His golden hair is singed and shortened. His violet eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Roge grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Adventurer, Enemies. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Roge High-hill, Male Halfling Expert 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)8 (-1) 10 (+0)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4

Possessions: A roughly beaten golden orb (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs

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