Lamlûg Tattersall, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male is dressed in a clean black cloak covering his clean studded leather. He is tall, broad shouldered and powerfully built. His head has been shaved. He wears large thick round spectacles.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. Lamlûg was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Marshal. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: He has passion for adventuring and risk.
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Immigrant. Occupation: Marshal
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Rurik Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. He has a hunchback. He wears a wide-brimmed hat to hide his balding. His eyes are brown and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.
History: The child of western immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Adventurer, Immigrant. Occupation: Cartwright
Voice: Indian accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 10000 cp. 3 Alchemist’s fire.
Thomas Lindsay, Male Human [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a violet vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his violet boots flare out at the collars. He keeps his long red hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Thomas was born in the east. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Passionate, Persistence. Bonds: Attractive, Has a crush, Adventurer. Occupation: Dyer
Voice: Farmer accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Sapphire pendant on gold chain (700 gp). Brass mug with jade inlays (200 gp).
Burto Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of bastard swords on his belt, each one with a emerald on the hilt. His hair is brown and curly. He is very pretty but has cold, dead eyes.
Personality: He dislikes all the random violence that takes place in the south. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Pacifist. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Scribe
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 3)
Armor Class 15
Hit Points 21 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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