Left-Handed Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His fur, while still mostly lavender, has prominent grey streaks. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He has money and likes to spend it; and to reunite with his old friends
Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Slave. Occupation: Doctor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1400 sp. 1 Half-Plate.
Wobbles Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tight fitting red shirt and pants, and he perpetually has his halberd ready. He wears his silver hair up. This gray eyed southerner is not easily forgotten.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.
History: He got into the Fletcher business at a young age. He has chosen to use the inheritance that was left to him frivolously. He's also a talented Ruler, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and balancing his hectic life and new fletcher responsibilities is difficult
Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Job, Rich. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 6)
Armor Class 14
Hit Points 60 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 3000 sp. Brown-green garnet (120 gp). Blue star sapphire (600 gp). Smoky quartz (20 gp).
Zephan Mayhem, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His chestnut hair is singed and shortened. His white eyes peer out from beneath his broad brown hat.
Personality: He dislikes all the random violence that takes place in the south. The war was a terrible time for him, and Zephan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a Tanner, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Pacifist. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Stableman
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Ignan, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 200 gp. Carnelian (50 gp). Star rose quartz (50 gp). Peridot (50 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Veit Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fancy black suit. He is physically well-built. He sports a long black beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is happy with his job as a Cook. He turns his eye from what people do, preferring to live and let live. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Veit lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: Wants a kiss; and to prove his worth to the world
Flaws: Impulsive, Addict. Bonds: Attractive, Job, Family, Has a crush. Occupation: Cook
Voice: Shortens vowels
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 68 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Orc, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +3
Possessions: 1200 gp. Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp). Carved bone or ivory statuette (80 gp).
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