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NPC Generator

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Advanced [show]


Fragrant Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his white fur in a flapper bob. He has several tiny opal earrings on each ear.

Personality: Always inclined to offer people food he seems plenty friendly. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born on a small isolated farm. Fragrant was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fragrant decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and money/treasure

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Nature, Criminal record. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

Fragrant Thunder, Male Tabaxi Fighter 4
Medium (5'6") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 17 (+3)17 (+3)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Naal Crane, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a golden handlebar mustache and slicked back golden hair. His eyes are amber and catlike.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the west. He found a children's book about a Half-Elf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Revenge; and he wants revenge against dire rats

Flaws: Antagonistic. Bonds: Enemies, Immigrant, Adventurer. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Naal Crane, Male Half-Elf Adept 10
Medium (5'10") Half-Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 36 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Athletics +7, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 160 pp.


Social Check DCs


Trey Richie, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man wears a worn and beaten armor. His clothes are grease stained in places. His brown hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Navigator, his mother struggled to pay the bills. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Trey began to lead the lost caravan. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the east; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Bounty Hunter

Voice: Creaky witch voice

Attributes [hide]

Trey Richie, Male Half-Elf Monk 4
Medium (5'3") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)16 (+3) 9 (-1)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Infernal, Sylvan, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 22000 cp.


Social Check DCs


Trynnicus Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His copper crest is drawn into a tight pony tail with a clover scrunchie. He has a tattooed face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Trynnicus grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and he has passion for adventuring and risk

Ideals: Philantrophist, Optimist. Flaws: Shy. Bonds: Adventurer. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Trynnicus Delmirev, Male Dragonborn Cleric 12
Medium (6'7") Dragonborn, Chaotic Good (CR 12)
Armor Class 12
Hit Points 101 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 8 (-1)21 (+5)
Skills Insight +3, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Sard (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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