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NPC Generator

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Advanced [show]


Hûra Denholm, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his monstrous two handed axe. His head has been shaved. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He is a font of random trivia from the lore and stories he has discovered

History: Gifted from a young age, Hûra studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of his daughter; and to unite with his brother

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Hûra Denholm, Male Half-Orc Aristocrat 7
Medium (5'10") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 26 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)12 (+1) 14 (+2)14 (+2)
Skills Arcana +4, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: White pearl (150 gp). Alexandrite (900 gp). Deep blue spinel (900 gp). Amber (150 gp).


Social Check DCs


Azzakh Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His crest is short and bronze. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Azzakh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Optimist, Logical. Flaws: Insomniac. Bonds: Poor. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Azzakh Kerrhylon, Male Dragonborn Aristocrat 9
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 14
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Athletics +5, History +5
Senses Passive Perception 10
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +5

Possessions: 1800 gp.


Social Check DCs


Halimath Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. He wears a colorful flower in his brown hair. He has gleaming, smiling brown eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born to a pair of adventurers, Halimath grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Halimath never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and meet up once more with his childhood friend

Ideals: Impeccable, Optimist. Bonds: Attractive, In love, Adventurer. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Halimath Hanali, Male Half-Elf Wizard 4
Medium (5'10") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Tree Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. His fur is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: The child of northern immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Professionalism, Philantrophist. Flaws: Ugly, Insane. Bonds: Poor, Immigrant. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Tree Shore, Male Tabaxi Wizard 12
Medium (5'0") Tabaxi, Neutral Good (CR 12)
Armor Class 13
Hit Points 22 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)15 (+2) 16 (+3)16 (+3)
Skills Performance +7, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444433

Possessions: 4000 gp.


Social Check DCs

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