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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Arnold Blythe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His brown hair is drawn into a tight pony tail with a rose scrunchie. His eyes, though not visible through his cowl, are blue.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. Arnold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: Sabotage a competitor; and meet up once more with his childhood friend

Flaws: Addict. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Arnold Blythe, Male Human Adept 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 30 gp.


Social Check DCs


Uthemar Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a worn and beaten armor. His blonde hair is cut short. His eyes are likewise hazel.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a pair of adventurers, Uthemar grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his daughter; and doesn't want to be a hunter and was forced into it by his family

Ideals: Optimist, Entrepeneur. Bonds: Adventurer, Family. Occupation: Hunter

Voice: German accent

Attributes [hide]

Uthemar Selevarun, Male Half-Elf Monk 9
Medium (5'3") Half-Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 60 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)8 (-1) 13 (+1)12 (+1)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 120000 cp. Brown-green garnet (130 gp). Aquamarine (200 gp). Malachite (14 gp). Bloodstone (60 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dûgza Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has wavy auburn hair. His eyes are gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Dûgza Shelley, Male Half-Orc Monk 7
Medium (6'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)9 (-1) 14 (+2)14 (+2)
Skills Investigation +2, Performance +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 800 gp. Blue quartz (9 gp). Red garnet (60 gp).


Social Check DCs


Silent Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His beige fur is long and unkept. His yellow eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Silent Of Claws, Male Tabaxi Expert 2
Medium (6'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)14 (+2) 14 (+2)18 (+4)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 110 gp.


Social Check DCs

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