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Uthemar Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is braided into rings. He has gleaming, smiling brown eyes.

Personality: Uthemar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Tanner, who enjoyed hunting, Uthemar was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Uthemar took refuge in the large cave and found the beat up spear and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Secretive, Addict. Bonds: Nature, Family. Occupation: Unemployed

Voice: Hollow voice

Attributes [hide]

Uthemar Kitchur, Male Half-Elf Ranger 1
Medium (5'3") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 17 (+3)14 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Baern Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a card on it. He has dyed his greying brown hair a little too much giving a sharp brown color. This hazel eyed easterner is not easily forgotten.

Personality: Eccentric and domineering, Baern will drive conversation. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Shepherd business at a young age. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Baern Strongheart, Male Dwarf Wizard 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 48 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Intimidation +6, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 100 pp. Brown-green garnet (130 gp). Banded agate (7 gp). Iolite (50 gp). Malachite (7 gp). Onyx (50 gp). Deep blue spinel (400 gp). Azurite (7 gp). Obsidian (7 gp).


Social Check DCs


Dharg Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears green trousers with white and brown striped suspenders. He wears various colorful collared shirts. He has a golden handlebar mustache and slicked back golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To get a good night's sleep; and to reunite with his absent father

Ideals: Athletic. Flaws: Disease, Insomniac. Bonds: Criminal record, Family. Occupation: Body Guard

Voice: Draws out vowels

Attributes [hide]

Dharg Wellington, Male Half-Orc Sorcerer 7
Medium (5'0") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Arcana +4, Stealth +2
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 900 gp. Citrine (60 gp). Eye agate (14 gp). Jade (150 gp). Silver pearl (150 gp).


Social Check DCs


Morgran Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears tan cloth garments or leather armor, and he perpetually has his longbow ready. He has silver hair. He has a dull look in his green eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He also has developed a complete distrust of the Assassin profession.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He struck the Jeweler job and began his own company from there.

Motivation: He feels threatened by others; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Job, Adventurer. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Morgran Hammerstone, Male Dwarf Sorcerer 4
Medium (4'3") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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