Nicor Panic, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears black cloth garments or leather armor. His dark red hair is unkempt and raggedy. His eyes are white and beady.
Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born the only child of a wealthy merchant. Nicor was born on a far western mountains where he grew up under the tutelage of his father, an expert Miner. He moves from town to town, unable to find a place to settle.
Motivation: Someone believes him a fraud; and find a way to reverse the transformation of his sister
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Miner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 65 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 1300 gp.
Sammal Carrion, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His whole body is exceptionally muscular. He wears a colorful flower in his dark red hair. His black eyes lackadaisically let the world flow into them.
Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.
History: His father raised him in a mountain cabin. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He seems to be bored by most things; and to get a good night's sleep
Ideals: Gifted. Flaws: Insomniac. Bonds: Immigrant, Attractive, Nature. Occupation: Banker
Voice: Low and grunting
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 5000 cp.
Himo Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'11". He very much looks the part of a Server, and his gloved hand is found clutching a club. He sports a long golden beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. A gifted student he started as a Shoemaker, but he got bored and became a Server. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent mother; and regain custody of his son
Ideals: Optimist. Flaws: Insomniac. Bonds: Job, Family, Religious. Occupation: Server
Voice: Italian accent
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 14
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
Possessions: 300 gp. Iolite (20 gp). 1 Bullseye lantern. 1 Average lock. 1 Masterwork Artisan’s tools.
Henry Markum, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He has a large black mantle and cape that has been intricately interwoven into his tan robe. He has a blonde handlebar mustache and slicked back blonde hair. He wears a mask on his face.
Personality: He acts crazy and hedonistic. He also is a firm believer in the manly ideal.
History: Sold as a small child to a brothel owner, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son.
Ideals: Athletic. Flaws: Hedonist, Impulsive. Bonds: Mentor, Family. Occupation: Stableman
Voice: Australian accent
Attributes [hide]
Medium (5'10") Half-Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 21 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 11000 sp. White pearl (60 gp). Amethyst (60 gp).
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