Mindartis Goltorah, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a blue tunic with white highlights, and long red pants that bunch up around his shoes. His tied-back hair is golden. His hazel eyes have a joyful gleam in them most of the time.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his sister before him, after school he went straight into learning to become a Assassin. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he's in love
Ideals: Fighting. Bonds: Attractive, Job, Has a crush, Enemies. Occupation: Assassin
Voice: pre-pubescent
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 200 gp. Amethyst (110 gp). Red garnet (110 gp). 1 Masterwork studded leather. 1 Masterwork Heavy steel shield.
Gormogord Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His broad hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Seamstress, who enjoyed hunting, Gormogord was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and an old rival family wants him found
Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Nature, Family. Occupation: Tailor
Voice: Scandinavian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 57 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
River Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'4" and muscular, this southern man is dressed in a clean black cloak covering his clean studded leather. His fur is cut close to his head. His eyes are a pleasant hazel.
Personality: He has always had a great fascination with Tabaxi culture. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: River was born the youngest of three triplets. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage
Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Family, Debt. Occupation: Gardener
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 65 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 120000 cp. Jasper (60 gp). Red-brown spinel (140 gp). Sard (60 gp). Peridot (60 gp). Smoky quartz (60 gp). Emerald (1300 gp).
Dûsh Elton, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'2" and wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His right hand appears badly burned and disfigured. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears large thick round spectacles.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Dûsh is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born at the edge of vast island. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.
Motivation: An old rival family wants him found; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Passionate. Bonds: Family, Nature, Criminal record. Occupation: Ruler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 53 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 800 gp. 1 Minor magic item.
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