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NPC Generator

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Advanced [show]


Silent In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, and he perpetually has his flail ready. His lavender fur is lengthy. His eyes are yellow and beady.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a small toy that he constantly fidgets with.

History: He was raised in a plains tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Silent fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker. Flaws: Ugly, Addict. Bonds: Poor, Nature. Occupation: Marshal

Voice: Hollow voice

Attributes [hide]

Silent In Woods, Male Tabaxi Warrior 1
Medium (5'5") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Ozyman Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length white hair. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a wizard, Ozyman was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Ozyman Strongbones, Male Halfling Wizard 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Arcana +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gildmak Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He exudes charisma. He is a tour de force of persuasion. He feeds upon the attention of others.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Ideals: Gifted. Bonds: Attractive, Rich, Family. Occupation: Weaver

Voice: Draws out vowels

Attributes [hide]

Gildmak Goodearth, Male Halfling Wizard 6
Small (3'3") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 20 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 11 (+0)18 (+4)
Skills Arcana +5, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 600 gp. Jade (80 gp). Iolite (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This southern man wears a fine chain shirt which he covers with tan colored cloaks and clothing. His clothes are grease stained in places. He is bald on top and has large golden tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Dyer born in the past three hundred years. He has all his life been fascinated with music.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and balancing his hectic life and new dyer responsibilities is difficult

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Dyer

Voice: Irish accent

Attributes [hide]

Warryn Nopenstallen, Male Gnome Cleric 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)18 (+4) 10 (+0)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Goblin, Auran, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 gp.


Social Check DCs

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