Rael Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his longsword ready. He keeps his chestnut hair in a flapper bob. He wears round tiny glasses practically rammed into his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away.
Ideals: Fighting, Philantrophist. Flaws: Greedy, Insane. Bonds: Attractive. Occupation: Bookbinder
Voice: Squeaky
Attributes [hide]
Medium (5'2") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 70 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
Possessions: 500 pp. Jeweled gold crown (2000 gp).
Pandjed Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears baggy blue pantaloons and a green scarf. His brass crest is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is able to make almost anything out of random pieces of junk.
History: Born to a poor family in the city he treasured whatever gifts he got. His psionic abilities were realized during a raid on his village. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Flaws: Sensitive. Bonds: Attractive, Poor. Occupation: Junk Dealer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 77 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 2000 gp. A pair of silk slippers encrusted with tiny pearls. (80 gp). Finely wrought small gold bracelet (30 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Sapphire pendant on gold chain (2300 gp). 1 Minor magic item. 1 Minor magic item.
Snagog Astley, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Ruler. His golden hair is smooth and relatively long. His thin eyebrows rest above his beady brown eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Stylist profession.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Snagog took refuge in the ruined castle and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Job, Nature. Occupation: Ruler
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 400 gp. Azurite (9 gp). 1 Minor magic item. 1 Minor magic item.
Astar Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is braided into rings. He has gold eyes and a blue hat with a green feather.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He's looking for his big break; and he has comitted a past crime that haunts him to this day
Ideals: Extrovert. Flaws: Shy, Disease. Bonds: Adventurer, Criminal record. Occupation: Bather
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 10)
Armor Class 13
Hit Points 82 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1800 gp. Brown-green garnet (150 gp).
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