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NPC Generator

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Advanced [show]


Hamil Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears light armors faded through time and improper care. He has no hair. His eyes are brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a ruthless business man, a trait he acquired from his mother.

History: Hamil was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Hamil Quickstep, Male Halfling Wizard 1
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)11 (+0) 18 (+4)12 (+1)
Skills Animal Handling +6, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 160 gp. 1 Breastplate.


Social Check DCs


Andram Principle, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. He has white hair. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small plains village. Andram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To settle down with his crush; and to reunite with his old friends

Flaws: Disease. Bonds: Rich, Guardian, Adventurer, Nature, Has a crush. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Andram Principle, Male Tiefling Fighter 8
Medium (5'1") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 87 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1400 gp. Golden yellow topaz (600 gp).


Social Check DCs


Dharg Ryland, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely green suit with tan socks and a vest with buckled shoes. His silver hair is drawn into a tight pony tail with a card scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is frequently practicing swordplay.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Flaws: Insane. Bonds: Guardian, Military, Rich, Mentor. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Dharg Ryland, Male Half-Orc Warrior 17
Medium (6'7") Half-Orc, True Neutral (CR 17)
Armor Class 15
Hit Points 91 (17d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 10 (+0)7 (-2) 13 (+1)10 (+0)
Skills Performance +6, Religion +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 5d4+0, Ranged +11 / 5d4+5, Grapple +5

Possessions: Peridot (70 gp). Obsidian (6 gp). Peridot (70 gp). Chalcedony (70 gp). Blue quartz (6 gp). Golden yellow topaz (1600 gp). Aquamarine (1600 gp). Bloodstone (70 gp). Tiger eye turquoise (6 gp). Canary diamond (7000 gp). Pink pearl (60 gp). Moonstone (70 gp). Jet (60 gp). Rhodochrosite (6 gp). Red garnet (60 gp).


Social Check DCs


Eiravel Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His hair is chestnut, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Fighting, Entrepeneur. Flaws: Secretive, Fearful. Bonds: Poor, Attractive. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Eiravel Dalanthan, Male Elf Commoner 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp. 1 Healer’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs

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