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NPC Generator

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Advanced [show]


Grom Garfield, Male Half-Orc [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he prefers to wear grey clothing when he does not wear armor. His auburn hair is heavily combed to the right. His blue eyes dart from person to person.

Personality: A skeptical and narcissistic man, Grom's first love is himself. His second love is also himself. His job bores him to no end. He has decided to make it more interesting.

History: He was raised in a island tribe. From there he went from mercenary job to mercenary job. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Impeccable. Bonds: Adventurer, Criminal record, Nature. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Grom Garfield, Male Half-Orc Adept 1
Medium (5'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 18 (+4)10 (+0)
Skills Animal Handling +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 200 sp.


Social Check DCs


Bucklal Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He wears a simple black robe with brown stripes complete with hood. His hair is red and curly. He wears large thick round spectacles.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Bucklal lived on a farm with his father, near the main road leading to a nearby town. Bucklal was born on a far western island where he grew up under the tutelage of his father, an expert Servant. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Revenge; and an old rival family wants him found

Flaws: Sensitive. Bonds: Adventurer, Family, Immigrant, Enemies. Occupation: Servant

Voice: Uses sign language

Attributes [hide]

Bucklal Warmwater, Male Halfling Rogue 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 16 (+3)15 (+2)
Skills Investigation +6, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Goblin, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Large well-done wool tapestry (200 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'11". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a mace. His black hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. Shane liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Ideals: Impeccable. Bonds: Poor, Family, Adventurer, Nature. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Shane Erenaeth, Male Half-Elf Sorcerer 5
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills History +6, Performance +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Auran, Terran
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 500 gp. Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Colton, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is golden, silky, and of moderate length. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He pushes his goals aggressively. He is also a coward if confronted.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: He is terrified, and will act out of fear; and sabotage a competitor

Flaws: Fearful. Bonds: Attractive, Job, Military. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Frederick Colton, Male Human Bard 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: Just what you see.


Social Check DCs

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