Patrick Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a card on it. He has a red handlebar mustache and slicked back red hair. He wears crescent spectacles with a black brim.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the east. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Patrick took refuge in the ruined castle and found the beat up shortspear and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it.
Ideals: Disciplined. Bonds: Rich, Immigrant, Nature, Attractive. Occupation: Bookbinder
Voice: Eastern European accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp.
Heward Willoughby, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He is bristling with hidden weapons, mostly warhammers and sais. He has a small bristly mustache and wavy chestnut hair. He has a tattooed face.
Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.
History: He was born in the east. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Fighting, Gifted. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Interpreter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 54 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +4
Possessions: 130 pp.
Mantus Aid, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears a black collared shirt and red pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His hair is blue and curly. His skin is flawless and his black eyes scan people very quickly.
Personality: Mantus wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He has a minor phobia of water and hates getting wet.
History: He was born in a small island village. After coming to the age of reason, Mantus took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Sage
Voice: German accent
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 210 gp.
Ishmoz Tenley, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he is renowned for his bright tan suits and hats. His hair is white and curly. His eyes are blue and beady.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born in the west. Ishmoz was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ishmoz decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To get a good night's sleep; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Racist, Insomniac. Bonds: Family, Immigrant, Criminal record. Occupation: Shepherd
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Half-Orc, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 300 gp.
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