Godfrey Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a green armored body suit, with a simple grey line shooting up and back down. His silver hair is styled in orderly dreadlocks. His eyes are blue and beady.
Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Godfrey was born the youngest of three triplets. He worked as a nervous Stableman and found it very stressful. He has worked as a Stableman like his father before him.
Motivation: To unite with his brother; and balancing his hectic life and new stableman responsibilities is difficult
Flaws: Ugly. Bonds: Has a crush, Job, Family. Occupation: Stableman
Voice: French accent
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 8)
Armor Class 13
Hit Points 70 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Undercommon, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +4
Possessions: Just what you see.
Immeral Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a brown cloak and cross-gartered tan stockings. He is bald on top and has large golden tufts of hair around his ears. His eyes, though not visible through his cowl, are hazel.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a small toy that he constantly fidgets with.
History: He was born on a small isolated farm. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Flaws: Ugly, Addict. Bonds: Adventurer, Nature. Occupation: Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 26 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 8 (-1) | 13 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Auran
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: 250 pp. Embroidered and bejeweled glove (3000 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (500 gp). Old masterpiece painting (900 gp). Large well-done wool tapestry (500 gp). Finely wrought small gold bracelet (30 gp).
Thorpe Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He wears his red hair down. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has always had a great fascination with Halfling culture. Thorpe is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to raise his children well.
Flaws: Addict, Racist. Bonds: Attractive, Family, Rich. Occupation: Hunter
Voice: German accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: Star ruby (1500 gp). Red-brown spinel (160 gp).
Kildrak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and lanky with angular features, he is an attractive figure. He wears a tan costume with the symbols of death on his torso. He wears a broad hat to cover his moderate length black hair. He is very pretty but has cold, dead eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Kildrak grew up listening to his mother's many stories. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and marry his brother to traveling adventurers
Ideals: Justice. Bonds: Attractive, Adventurer, Family. Occupation: Apothecary
Voice: Smoker's lung
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Gnome, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 100 gp. 1 Breastplate. 1 Darkwood Shield.
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Their contribution stands as a beacon of hope for all adventurers!


