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NPC Generator

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Advanced [show]


Jebeddo Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady green eyes.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and to be a carpenter again

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Job. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Jebeddo Rofferton, Male Gnome Druid 2
Small (3'3") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 9 (-1)11 (+0)
Skills Nature +2, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp.


Social Check DCs


Damien Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of quarterstaffs on his belt, each one with a emerald on the hilt. He wears a broad hat to hide his balding. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Damien hails from a village terrorized by brigands. At a young age his father died while driving off some brigands. His mother being the stubborn sort decided to stay and helped train him in quarterstaff use. Days after completing his studies, news broke out that his hometown was attacked by brigands. Damien was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of brigands

Ideals: Fighting, Joker, Professionalism. Bonds: Enemies. Occupation: Scribe

Voice: Timid voice

Attributes [hide]

Damien Stoutbridge, Male Halfling Adept 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 19 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)17 (+3) 8 (-1)13 (+1)
Skills Intimidation +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Ignan, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Barton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear yellow clothing when he does not wear armor. He has dyed his greying brown hair a little too much giving a sharp brown color. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He loves telling others what to do and how they should feel about things. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Architect, who enjoyed hunting, Hugh was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hugh took refuge in the large cave and found the beat up shield and armor he uses now. He left for the west, certain he would find work there.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Opinionated. Bonds: Attractive, Religious, Nature, Immigrant, Family. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Hugh Barton, Male Human Wizard 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Rose (40 gp). 1 Small steel mirror.


Social Check DCs


Beast Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears skinny pants and wears a white and red robe with the hood down. He has wavy beige fur. His eyes are likewise copper.

Personality: His tongue was cut out and he uses sign language. The war was a terrible time for him, and Beast does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Flaws: Disease, Depressed, Antagonistic. Bonds: Military, Nature. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Beast Thunder, Male Tabaxi Barbarian 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1200 sp. 3 Acid flasks.


Social Check DCs

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