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NPC Generator

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Advanced [show]


Kite Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black broad hat and black clothes. He has black fur. He has several tiny ruby earrings on each ear.

Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kite fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Immigrant, Rich, Military. Occupation: Tailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kite Of Claws, Male Tabaxi Paladin 7
Medium (5'0") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 51 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 4000 sp. Onyx (60 gp).


Social Check DCs


Mindartis Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has styled his brown hair well, parting it to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Glassblower, who enjoyed hunting, Mindartis was taken on many hunting expeditions. He found a children's book about a Half-Elf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Mindartis and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Mindartis discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Mindartis fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Disease, Forgetful. Bonds: Attractive, Nature, Adventurer. Occupation: Sellsword

Voice: Speaks fast with a slight lisp

Attributes [hide]

Mindartis Liadon, Male Half-Elf Rogue 5
Medium (5'2") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)13 (+1) 8 (-1)15 (+2)
Skills Investigation +4, Performance +5
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4

Possessions: 400 gp. Smoky quartz (70 gp). Blue quartz (6 gp). Eye agate (6 gp). 1 Spyglass. 1 Spyglass. 1 Backpack. 1 Spyglass.


Social Check DCs


Orsik Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely blue suit with grey socks and a vest with buckled shoes and is in decent physical shape. He has a small bristly mustache and wavy black hair. He has hazel eyes and a blue hat with a grey feather.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the north. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Joker. Flaws: Antagonistic, Racist, Depressed. Bonds: Immigrant. Occupation: Painter

Voice: Pronounces O like U

Attributes [hide]

Orsik Deepdelver, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 18 (+4)12 (+1)
Skills Animal Handling +6, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 340 gp.


Social Check DCs


Charles Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man has a large tan mantle and cape that has been intricately interwoven into his grey robe. He is muscular with a powerful set of arms. He keeps his brown hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Priest, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: He feels threatened by others.

Ideals: Disciplined. Flaws: Insomniac, Fearful. Bonds: Poor. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Charles Berevan, Male Half-Elf Bard 4
Medium (5'2") Half-Elf, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 29000 cp. 1 Masterwork Musical instrument. 1 Magnifying glass. 1 Masterwork Artisan’s tools. 1 Good lock.


Social Check DCs

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