Hagren Cromwell, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a brown tunic with tan highlights, and long green pants that bunch up around his shoes, and he perpetually has his trident ready. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his amber eyes.
Personality: Hagren hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the south his family was never financially stable. He found a children's book about a Half-Orc Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: An old rival family wants him found; and he has passion for adventuring and risk
Ideals: Fighting, Artistic, Logical. Bonds: Poor, Adventurer, Family. Occupation: Detective
Voice: Pirate accent
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 60 pp.
Gimgen Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Confrontational and typically high on some drug or another. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: The child of southern immigrants he idolized his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.
Motivation: He is greedy; and money/treasure
Ideals: Philantrophist, Entrepeneur. Flaws: Addict. Bonds: Rich, Immigrant. Occupation: Stableman
Voice: Irish accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 380 gp.
Cairn Fascination, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tight fitting grey shirt and pants. He has wavy red hair. His silver unseeing eyes seem to look past you.
Personality: Overbrimming with self-confidence, Cairn isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He is a Yochlol in disguise. His first spouse was a Tanner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Ideals: Impeccable, Justice. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Bricklayer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'7") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Auran, Elven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 900 sp. 1 Masterwork Uncommon Weapon.
Igden Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of greatswords on his belt, each one with a sapphire on the hilt. His white hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.
Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Further expansion of business; and he has money and likes to spend it
Ideals: Fighting. Flaws: Fearful. Bonds: Job, Rich. Occupation: Adventurer
Voice: Australian accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 44 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 20 (+5) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Infernal, Halfling
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
