Lûgnak Blakeley, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is auburn, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: Prone to second guessing himself, he comes off as nervous. He believes the world needs to unite to get rid of illithids once and for all.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by illithids. Lûgnak was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He is not mentally stable, and does not behave rationally; and revenge
Ideals: Logical. Flaws: Shy, Insane. Bonds: Attractive, Enemies. Occupation: Doctor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 45 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 8 (-1) | 16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +5
Possessions: 400 gp.
Donaar Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black crest is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: Donaar is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.
History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Pacifist. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Dyer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 42 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnome, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 4000 sp.
Gimble Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a black and violet robe with the hood down. He wears a broad hat to hide his balding. His eyes are green and he is always smoking a pipe.
Personality: Gimble is depressed about a lot of things. He tends to be a nihilist. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Since then, he has sought to make the best of life.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Optimist. Flaws: Depressed, Fearful, Mundane. Bonds: Religious. Occupation: Crown-heir
Voice: Hissing voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp. Lapis lazuli (16 gp). Alexandrite (400 gp). 1 Minor magic item.
Purson Joy, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears bulky white painted plate armor. Beneath his clothing is a huge mess of scar tissue. His hair is white and curly. His fierce gold eyes like to dwell on things.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. The war was a terrible time for him, and Purson does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born into a rich family. His mother was a soldier and died while he was still young. Purson was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: To get a good night's sleep.
Flaws: Insomniac, Depressed. Bonds: Slave, Military, Rich. Occupation: Priest
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 148 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 14 (+2) | 19 (+4) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Elven, Terran
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 4 | 1 | 1 |
Possessions: 5000 gp. Tiger eye turquoise (14 gp). Zircon (70 gp). Violet garnet (700 gp). Coral (60 gp). Moss agate (14 gp). Sardonyx (70 gp). Fire opal (800 gp). Chrysoprase (70 gp). Fiery yellow corundum (800 gp). Star rose quartz (70 gp). Rock crystal (70 gp). Alexandrite (700 gp). White pearl (60 gp). Jasper (70 gp). White pearl (60 gp). Freshwater pearl (14 gp). Moss agate (14 gp). Brown-green garnet (60 gp). Malachite (14 gp). Golden yellow topaz (700 gp). Zircon (70 gp). Red spinel (60 gp). Brown-green garnet (60 gp). Deep blue spinel (700 gp). Iolite (70 gp). Malachite (14 gp). Hematite (14 gp). Azurite (14 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

