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NPC Generator

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Advanced [show]


Anthony Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs, and carries glaives. He has a very tight haircut. His eyes are a pleasant gray.

Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He worked as a nervous Detective and found it very stressful. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Has a crush, Religious, Enemies, Job. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Anthony Beitz, Male Human Commoner 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 700 sp. 3 Thunderstones.


Social Check DCs


Beast Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Apothecary. His beige fur is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: Beast speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: Beast was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He doesn't get along with people that don't share his tastes; and he has passion for adventuring and risk

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Apothecary

Voice: Hard of hearing, loud

Attributes [hide]

Beast Paws, Male Tabaxi Warrior 1
Medium (5'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 8 (-1)18 (+4)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Wrenn Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a green coat. He wears his red hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: This man loves singing and to teach people singing more than just about anything. A true patriot, Wrenn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Artistic. Bonds: Attractive, Military, Slave, Immigrant. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Wrenn Lingenhall, Male Gnome Warrior 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 27000 sp. Fiery yellow corundum (1200 gp). Aquamarine (300 gp). Sard (20 gp).


Social Check DCs


Rolen Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'11" and is wearing colorful clothing, dressed as a Dilettante. His left hand appears badly burned and disfigured. His black hair is singed and shortened. His eyes, though not visible through his cowl, are gray.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. A true patriot, Rolen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Rolen was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a soldier and died while he was still young. Rolen was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and to clean up the streets

Flaws: Ugly. Bonds: Guardian, Military, Poor, Immigrant. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Rolen Samuel, Male Half-Elf Bard 11
Medium (4'11") Half-Elf, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 44 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 2600 gp. Chrysoberyl (50 gp). Freshwater pearl (5 gp). Aquamarine (1100 gp). Hematite (5 gp). Aquamarine (1100 gp). Coral (50 gp). Obsidian (5 gp).


Social Check DCs

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