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NPC Generator

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Advanced [show]


Pirithin Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin blue vertical stripes and green pants. He carries with him a set of daggers on his belt, each one with a emerald on the hilt. He has styled his black hair well, parting it to the left. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: He was born in the west. Through the years after Pirithin was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Pirithin's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Pirithin and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Antagonistic, Shy. Bonds: Immigrant. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Pirithin Underbough, Male Halfling Wizard 12
Small (3'1") Halfling, Chaotic Neutral (CR 12)
Armor Class 16
Hit Points 42 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 13 (+1)18 (+4) 15 (+2)12 (+1)
Skills Acrobatics +9, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Giant, Goblin, Gnome
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444433200

Possessions: 1000 gp. Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Therai Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. He keeps his long brown hair kept up in a rat tail. He has several tiny ruby earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Therai took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He now spends his time doing works of charity.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Military, Nature. Occupation: Merchant

Voice: Scratchy, weak

Attributes [hide]

Therai Enigma, Male Tiefling Barbarian 6
Medium (5'8") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 49 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)17 (+3) 16 (+3)13 (+1)
Skills Religion +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Ignan, Draconic, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Sun Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He has the majority of his body covered in plate. His orange fur is long and unkept. His amber eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Sun was raised in a hard working conservative environment. His childhood dream was to be a Merchant, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: Further expansion of business; and balancing his hectic life and new spice merchant responsibilities is difficult

Flaws: Ugly. Bonds: Family, Criminal record, Job. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Sun Grass, Male Tabaxi Druid 9
Medium (6'4") Tabaxi, Lawful Evil (CR 9)
Armor Class 11
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 13 (+1)18 (+4)
Skills Performance +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, black shirt, and yellow tie. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is knotted and matted. His face is scarred and worn.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his brother before him, after school he went straight into learning to become a Cartwright. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Aerdeth Galanodel, Male Elf Monk 10
Medium (4'9") Elf, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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