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NPC Generator

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Advanced [show]


Oskar Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with black pants. He carries with him a set of bows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His golden hair is singed and shortened. His eyes, though not visible through his cowl, are violet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Oskar studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Oskar Daerdahk, Male Dwarf Paladin 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)11 (+0) 11 (+0)6 (-2)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 50 gp.


Social Check DCs


Gunter Leighton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dark leathers with embroidery. He has styled his silver hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He acts crazy and hedonistic. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk

Flaws: Hedonist. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Gunter Leighton, Male Human Barbarian 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 8 (-1)14 (+2) 13 (+1)16 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 11
Languages Common, Infernal, Auran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: Iolite (20 gp).


Social Check DCs


Rael Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear brown pants and tee shirts, and a wedding ring on his left hand. His long brown hair is drawn into a two foot long braid. He has a dull look in his gray eyes.

Personality: Rael speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in the south, but his parents moved at a very young age to the west. His parents enrolled him in a Warlock school at a young age so that he could practice his necromantic talents. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Secretive. Bonds: In love, Immigrant. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Rael Gracey, Male Half-Elf Warlock 12
Medium (5'3") Half-Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 54 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 100 pp. Black pearl (500 gp). Aquamarine (500 gp). Jasper (70 gp). Black opal (1000 gp). Red spinel (130 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mehen Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His rusty crest is kept up in a ponytail inside a wide-brimmed hat. His fierce gold eyes like to dwell on things.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Mehen has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Cynical, Secretive, Disease. Occupation: Interpreter

Voice: Forgets to breathe while speaking

Attributes [hide]

Mehen Linxakasendalor, Male Dragonborn Expert 4
Medium (6'2") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills History +4, Performance +4
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 50 pp.


Social Check DCs

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