Altho Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has black hair. His eyes, though not visible through his cowl, are gray.
Personality: Confrontational and typically high on some drug or another. He is obsessed with finding treasure.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Altho took refuge in the large cave and found the beat up shortbow and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Many brigands want him driven away; and revenge
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Adventurer, Nature, Enemies. Occupation: Engraver
Voice: Slow speaker
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 10 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 7000 sp.
Vlorn Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear red tank tops with grey pants. He is bristling with hidden weapons, mostly tridents and axes. His white hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Sculptor.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Justice, Gifted. Bonds: Criminal record, Job, Nature. Occupation: Sculptor
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 61 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 300 gp. Golden yellow topaz (1200 gp). Fire opal (1300 gp). Red garnet (90 gp). Moonstone (60 gp).
Abad Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He keeps his chestnut hair in a flapper bob. His eyes are a pleasant silver.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Disciplined, Gifted. Bonds: Rich, Debt. Occupation: Ploughman
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Tiefling, Neutral Evil (CR 9)
Armor Class 14
Hit Points 67 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Gnoll, Gnome, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadarai Durkin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has a hunchback. He has moderate length auburn hair. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Hadarai hails from a village terrorized by goblins. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants revenge against goblins; and he feels kind of lost in life
Flaws: Ugly, Depressed. Bonds: Has a crush, Enemies, Adventurer. Occupation: Barrister
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 16000 sp. Solid gold idol (200 gp). 1 Smokesticks. 1 Antitoxin. 1 Antitoxin. 1 Alchemist’s fire.
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