Gorbundus Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a fancy grey suit. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a butterfly on it. His gold crest is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gorbundus fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Many illithids want him driven away; and revenge
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Immigrant, Slave, Enemies. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 310 gp.
Shedinn Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green coat over a violet low-cut shirt, and a small hat upon his head. He wears his scarlet crest up. He has several tiny ruby earrings on each ear.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: Wants to work out more often; and he is greedy
Ideals: Athletic, Disciplined. Flaws: Forgetful. Bonds: Rich, Slave. Occupation: Apothecary
Voice: Aggressive tone
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 47 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Infernal
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5
Possessions: 2000 sp. Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Salasar Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a brown collared shirt and yellow pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. He wears a broad hat to hide his balding. He has gleaming, smiling gold eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.
History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Addict. Bonds: In love, Nature, Immigrant. Occupation: Barber
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 11)
Armor Class 11
Hit Points 55 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimurt Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a blue shirt with thin grey vertical stripes and red pants. He wears his black hair up. His eyes are hazel and beady.
Personality: He is overprotective of those who hire his services. He is obsessed with a lost civilization.
History: Gimurt lived on a farm with his father, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Gimurt has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Find a way to reverse the transformation of his brother.
Flaws: Ugly, Disease. Bonds: Guardian, Adventurer, Family. Occupation: Miner
Voice: Sounds elderly
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 52 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Celestial
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 2000 gp. Lapis lazuli (13 gp). Freshwater pearl (13 gp). Deep blue spinel (800 gp). Alexandrite (800 gp). Brown-green garnet (120 gp). Golden yellow topaz (800 gp). 1 Minor magic item.
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