Nim Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a black coat over a grey low-cut shirt, and a wide-brimmed hat upon his head. With bright auburn hair and a scraggly beard. His green eyes are slightly larger than normal.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born at the edge of vast forest. His first spouse was a Miner, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Family, Religious. Occupation: Mayor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 36 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 19 (+4) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Elven, Infernal, Auran, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 200 gp.
Veit Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He sports a long blonde beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Veit was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Veit decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like him out of the picture; and he is content
Ideals: Gifted. Flaws: Ugly, Mundane, Fearful. Bonds: Criminal record. Occupation: Adventurer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 90 (9d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Ignan
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1600 gp. Solid gold idol (800 gp). Embroidered and bejeweled glove (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).
Uraim Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears an entirely black suit with red socks and a vest with buckled shoes, and sports empty pouches on his belt. His chestnut hair is singed and shortened. His green eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Server job and began his own company from there.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Ugly, Shy. Bonds: Religious, Military, Job. Occupation: Server
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 17 (+3) | 8 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 110 pp. 1 Minor magic item.
Naal Horineth, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears violet painted combat armor at almost all times and is in decent physical shape. He has brown hair. This brown eyed southerner is not easily forgotten.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Flattery will make him almost putty in your hands.
History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Impeccable, Entrepeneur. Flaws: Selfish. Bonds: Religious. Occupation: Jeweler
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 11 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!


