Ivellios Mellerelel, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a black tunic with green highlights, and long black pants that bunch up around his shoes. His white hair is heavily combed to the left. His amber eyes peer out from beneath his broad black hat.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Ivellios lived on a farm with his father, near the main road leading to a nearby town. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has since lost track of the people in his past.
Motivation: He uses money and sex appeal to get what he needs; and he feels threatened by others
Flaws: Depressed, Fearful. Bonds: Attractive, Religious, Family, Rich. Occupation: Barrister
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: Carnelian (60 gp). Moonstone (60 gp).
Igden Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is wearing a long, black, dusty cloak, marred by beers. His moppish golden hair is in a traditional bowl cut. His eyes are amber.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now owns his own business.
Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor
Flaws: Ugly, Antagonistic, Insane. Bonds: Family, Job, Religious. Occupation: Junk Dealer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Wymar Stanton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a white suit, tan shirt, and grey tie. He sports a flattop hair cut. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Job, Military. Occupation: Adventurer
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 90 pp. Jeweled anklet (2000 gp). Silver comb with moonstones (400 gp). A roughly beaten golden orb (120 gp). Large well-done wool tapestry (200 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Gold dragon comb with red garnet eye (1400 gp). 1 Minor magic item. 1 Minor magic item.
Ogbur Nibley, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish red hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are gray.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist, Gifted. Bonds: Rich, Religious, Family. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: Freshwater pearl (7 gp). Freshwater pearl (7 gp). Carnelian (30 gp). Moss agate (7 gp). 1 Minor magic item. 1 Minor magic item.
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