Theodoric Richie, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a chestnut handlebar mustache and slicked back chestnut hair. His skin is flawless and his blue eyes scan people very quickly.
Personality: Prone to second guessing himself, he comes off as nervous. He has a small toy that he constantly fidgets with.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Fighting. Flaws: Shy, Addict, Mundane. Bonds: Attractive. Occupation: Dilettante
Voice: Sensual and smooth
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 26 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Draconic, Orc, Aquan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +5
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Akoth Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a custom-built plate barding that's adorned with black lining and desert motifs. He keeps his long brown hair kept up in a rat tail. He has gleaming, smiling blue eyes.
Personality: Calm and collected, he is a well trained Animal Trainer. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Akoth was left his mother's suit of armor and trained in its use and care. He became a Animal Trainer soon after.
Motivation: Nothing but the best is good enough for him; and sabotage a competitor
Ideals: Gifted, Impeccable. Flaws: Mundane. Bonds: Job, Military. Occupation: Animal Trainer
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Charles Barclay, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His hair is cut close to his head. His eyes are violet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a small toy that he constantly fidgets with.
History: He was raised by priests from a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly, Antagonistic, Addict. Bonds: Religious, Mentor. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 64 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Draconic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 40 pp.
Grumbar Chester, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. He sports a long golden beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Carpenter. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Further expansion of business; and someone believes him a fraud
Flaws: Disease. Bonds: Job, Religious, Enemies. Occupation: Carpenter
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 2400 sp.
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