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NPC Generator

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Advanced [show]


Ûkrom Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a faded coat and loose pants complete with feathered hat. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Athletic. Flaws: Antagonistic. Bonds: Enemies, Criminal record. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Ûkrom Acton, Male Half-Orc Paladin 1
Medium (5'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)10 (+0) 16 (+3)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 150 gp. Jasper (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Three Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple grey line shooting up and back down. He has styled his yellow fur well, parting it to the left. His eyes are yellow and catlike.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and to pay off his debts

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Guardian. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Three Of Claws, Male Tabaxi Ranger 7
Medium (5'4") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)16 (+3) 12 (+1)9 (-1)
Skills Acrobatics +6, Intimidation +2
Senses Passive Perception 11
Languages Common, Goblin, Gnome, Terran
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp. Coral (100 gp).


Social Check DCs


Efferil Netyoive, Male Elf [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Brewer, he is not a threatening figure. His hair is brown and curly. His eyes are gray and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Shy, Antagonistic, Disease. Bonds: Job, Criminal record. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Efferil Netyoive, Male Elf Adept 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp.


Social Check DCs


Roge Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This southern man wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His clothes are grease stained in places. He keeps his long chestnut hair kept up in a rat tail. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born the only child of a wealthy merchant. A few years later when the west was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world; and retire the richest man in the south

Ideals: Impeccable, Entrepeneur. Flaws: Addict. Bonds: Poor, Immigrant. Occupation: Architect

Voice: Soothing and warm

Attributes [hide]

Roge Fastfoot, Male Halfling Warrior 2
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)12 (+1) 13 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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