Varis Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is white, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Varis was born with his father's beautiful face. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he feels threatened by others
Ideals: Athletic. Flaws: Insomniac, Fearful. Bonds: Attractive. Occupation: Mason
Voice: Sore throat, cough
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Terran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Alberich Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many yellow ritualistic tattoos. He is dressed in a clean white cloak covering his clean studded leather. He wears his auburn hair down. His amber unseeing eyes seem to look past you.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He invites people to come help in his community garden.
History: Alberich was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Baker father left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Adventurer, Poor. Occupation: Architect
Voice: Posh accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 18 (+4) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 300 sp. 1 Chain shirt.
Corkitron Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 2'10" and is wearing a tight red one piece outfit complete with pants, hood, and a cape. His left hand appears badly burned and disfigured. His blonde hair is braided into rings. His eyes are a pleasant gray.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of illithids once and for all.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Corkitron has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants revenge against illithids.
Flaws: Antagonistic, Disease, Insomniac. Bonds: Enemies. Occupation: Marshal
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
Bhevek Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears just a tan suit. He has dyed his greying white hair a little too much giving a sharp white color. His hazel unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and find a way to reverse the transformation of his brother
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Adventurer, Family. Occupation: Assassin
Voice: Pronounces O like U
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: Just what you see.
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