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Azzakh Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He sports white clothing, slightly heavier than average wear, and his gloved hand is found clutching a pickaxe. His crest is scarlet, silky, and of moderate length. He has red eyes and a white hat with a blue feather.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Azzakh enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Azzakh was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Religious, Military. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Azzakh Hshhsstoroth, Male Dragonborn Warlock 7
Medium (6'8") Dragonborn, Chaotic Good (CR 7)
Armor Class 12
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)9 (-1) 18 (+4)13 (+1)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp.


Social Check DCs


Shedinn Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'8" and wears very tight pants and wife beaters, though occasionally he sports a green coat. His right leg appears badly burned and disfigured. His crest, while still mostly rusty, has prominent grey streaks. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Brewer arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Brewer

Voice: Tuts and clicks tongue

Attributes [hide]

Shedinn Baharoosh, Male Dragonborn Aristocrat 16
Medium (6'8") Dragonborn, Neutral Evil (CR 16)
Armor Class 13
Hit Points 99 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)16 (+3) 20 (+5)14 (+2)
Skills Insight +10, Survival +10
Senses Passive Perception 15
Languages Common, Infernal, Gnoll, Goblin
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3

Possessions: 3000 gp. Iolite (50 gp). Azurite (9 gp). Deep blue spinel (500 gp). Obsidian (9 gp). White pearl (50 gp). Peridot (50 gp). Iolite (50 gp). Violet garnet (500 gp). Tiger eye turquoise (9 gp). Moss agate (9 gp). Canary diamond (8000 gp). Star rose quartz (50 gp).


Social Check DCs


Wymar Winthrop, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, tan, dusty cloak, and a wedding ring on his left hand. He has a small bristly mustache and wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with his god.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He used his abilities to travel the world and help people.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: In love, Religious. Occupation: Architect

Voice: Rolls R's

Attributes [hide]

Wymar Winthrop, Male Human Rogue 2
Medium (5'8") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 170 gp.


Social Check DCs


Gale Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a blue tunic with violet highlights, and long tan pants that bunch up around his shoes. His lavender fur is lengthy and is close to two feet long. His eyes are green.

Personality: Calm and collected, he is a well trained Sellsword. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Shoemaker, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Entrepeneur, Athletic. Bonds: Job, Poor, Adventurer. Occupation: Sellsword

Voice: Speaks with a cold

Attributes [hide]

Gale Of Passion, Male Tabaxi Commoner 2
Medium (5'4") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 11
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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