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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Adelard Milton, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey vest and prefers blue and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He has styled his auburn hair well, parting it to the right. His blue unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. Cursed with unlife at a very young age, Adelard has worked very hard to control his curse. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Ugly, Disease, Shy, Secretive. Bonds: Rich. Occupation: Weaver

Voice: Tuts and clicks tongue

Attributes [hide]

Adelard Milton, Male Human Bard 2
Medium (5'4") Human, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)16 (+3) 13 (+1)8 (-1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Ignan, Abyssal, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 210 gp.


Social Check DCs


Sun Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has done his best to style his beige fur to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Sun was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Sun's mother didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic, Secretive, Mundane. Bonds: Poor. Occupation: Map Maker

Voice: Hollow voice

Attributes [hide]

Sun Candle, Male Tabaxi Expert 4
Medium (5'8") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)14 (+2) 12 (+1)16 (+3)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 3 Thunderstones. 1 Tanglefoot bags.


Social Check DCs


Beast Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His fur is greying and his face has many wrinkles. His copper eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his father.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and wants to work out more often

Ideals: Athletic, Passionate, Entrepeneur, Fighting. Bonds: Poor. Occupation: Mortician

Voice: Sounds elderly

Attributes [hide]

Beast Grass, Male Tabaxi Aristocrat 8
Medium (5'11") Tabaxi, Lawful Evil (CR 8)
Armor Class 14
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)11 (+0) 15 (+2)14 (+2)
Skills History +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1600 gp. Obsidian (4 gp). Amber (70 gp). Alexandrite (1400 gp). Black opal (900 gp).


Social Check DCs


Shamash Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His long blue crest is drawn into a two foot long braid. His eyes are gold and beady.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.

History: He was born in the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the west, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Immigrant, Job. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Shamash Raghthroknaar, Male Dragonborn Barbarian 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills History +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 300 sp.


Social Check DCs

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