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NPC Generator

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Advanced [show]


Richard Astley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has relatively light skin and is very physically imposing due to his abundance of muscles. His black hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.

History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Flaws: Shy, Antagonistic. Bonds: Attractive, Military, Nature, Rich. Occupation: Dilettante

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Richard Astley, Male Human Cleric 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 11 (+0)10 (+0)
Skills Acrobatics +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Rurik Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. His white hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: He was born several months after his mother was called into army service. When Rurik reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Insane, Shy. Bonds: Poor, Military. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Rurik Torevir, Male Dwarf Cleric 5
Medium (4'1") Dwarf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 46 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 19 (+4)15 (+2) 13 (+1)9 (-1)
Skills Medicine +4, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 5000 sp. Alexandrite (700 gp). White pearl (140 gp). Azurite (6 gp).


Social Check DCs


Dimble Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and white workpants. His shirt is yellow, and he wears a heavy white leather apron most of the time. He wears a colorful flower in his red hair. His violet eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Dimble studied abroad. Dimble was born on a far western forest where he grew up under the tutelage of his mother, an expert Stableman. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Sensitive, Impulsive. Bonds: Attractive, Immigrant. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Dimble Raulnor, Male Gnome Sorcerer 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)11 (+0) 10 (+0)10 (+0)
Skills History +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 200 gp.


Social Check DCs


Guy Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has styled his chestnut hair well, parting it to the right. His gray eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Guy reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.

Motivation: He would like to get married and retire; and to reunite with his absent father

Ideals: Athletic, Justice. Bonds: Military, Family, Has a crush. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Guy Berevan, Male Half-Elf Warlock 1
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)12 (+1) 15 (+2)10 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 60 gp.


Social Check DCs

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