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Advanced [show]


Bertram Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He has styled his chestnut hair well, parting it to the left. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He can't help but pocket interesting objects he comes across

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. Being a Sage kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Bertram Whispermouse, Male Halfling Monk 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)14 (+2) 11 (+0)15 (+2)
Skills Perception +3, Stealth +6
Senses Passive Perception 16
Languages Common, Halfling, Draconic, Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriax Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a robe, a symbol of death around his neck, and a pickaxe on his belt. He has done his best to style his blue hair to look like a famous performer. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Server. He turns his eye from what people do, preferring to live and let live. He also has developed a complete distrust of the Marshal profession.

History: Oriax hails from a village terrorized by orcs. At a young age his mother died while driving off some orcs. His father being the stubborn sort decided to stay and helped train him in pickaxe use. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and balancing his hectic life and new server responsibilities is difficult

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Enemies, Nature. Occupation: Server

Voice: Raspy

Attributes [hide]

Oriax Nowhere, Male Tiefling Fighter 3
Medium (6'9") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 8 (-1)13 (+1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Auran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. Brown-green garnet (120 gp). Obsidian (5 gp). Azurite (5 gp). 1 Masterwork Common Melee.


Social Check DCs


Windy Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His beige fur is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Windy Timber, Male Tabaxi Wizard 18
Medium (5'2") Tabaxi, Chaotic Good (CR 18)
Armor Class 14
Hit Points 64 (18d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +10, Nature +7
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +8 / 5d6+2, Ranged +10 / 5d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444

Possessions: 10000 gp. Aquamarine (200 gp). Carnelian (40 gp). Iolite (40 gp). Smoky quartz (40 gp). Moonstone (40 gp). Tiger eye turquoise (9 gp). Rhodochrosite (9 gp). Chrysoprase (40 gp). Alexandrite (200 gp). Chrysoprase (40 gp). Black pearl (200 gp). Citrine (40 gp). Blue quartz (9 gp). Red-brown spinel (130 gp). Silver pearl (130 gp). Obsidian (9 gp). Violet garnet (200 gp). Sard (40 gp). Pink pearl (130 gp). Moss agate (9 gp). Iolite (40 gp). Rhodochrosite (9 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Nadarr Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely blue suit with black socks and a vest with buckled shoes. His long copper crest is drawn into a two foot long braid. His skin is flawless and his gold eyes scan people very quickly.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He feeds upon the attention of others.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nadarr fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and money/treasure

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Sage

Voice: Laughs frequently while speaking

Attributes [hide]

Nadarr Hshhsstoroth, Male Dragonborn Rogue 4
Medium (6'6") Dragonborn, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 18 (+4)13 (+1)
Skills Animal Handling +6, Intimidation +3
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Chrysoprase (20 gp). Carnelian (20 gp). 1 Minor magic item.


Social Check DCs

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