Orryn Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears red painted combat armor at almost all times. He has a silver handlebar mustache and slicked back silver hair. He has a tattooed face.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Orryn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Orryn reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.
Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new cartwright responsibilities is difficult
Bonds: Poor, Enemies, Job, Military. Occupation: Cartwright
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Sylvan, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Old masterpiece painting (400 gp).
Melech Panic, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. He wears a broad hat to cover his moderate length chestnut hair. His gold eyes dart from person to person.
Personality: Eccentric and domineering, Melech will drive conversation. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Scribe
Voice: French accent
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Amber (160 gp).
Calcitro Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a lot of dark rich colors, with gold accents. His golden hair is thinning but still full. His eyes, though not visible through his cowl, are gray.
Personality: He exudes charisma. He is a tour de force of persuasion. He can't help but pocket interesting objects he comes across
History: He was raised in a mountains tribe. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: He uses money and sex appeal to get what he needs; and he wants to meet his childhood hero
Bonds: Attractive, Criminal record, Nature, Adventurer, Rich. Occupation: Glassblower
Voice: Indian accent
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Nalral Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has done his best to style his brown hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is fixated on the number 48. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When he was but 5 years old his parents immigrated from the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He is not mentally stable, and does not behave rationally; and his relatives are trying to arrange a marriage
Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Immigrant, Family. Occupation: Spice Merchant
Voice: High pitched and raspy
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 310 gp.
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