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Eberk Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He wears a black costume with the symbols of his god on his torso, and his gloved hand is found clutching a pickaxe. His hair is auburn and very short. This brown eyed northerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). During his travels, Eberk and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Eberk discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Eberk fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Adventurer, Criminal record. Occupation: Dilettante

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Eberk Balderk, Male Dwarf Wizard 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 30 pp.


Social Check DCs


Ahrim Merit, Male Tiefling [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a grey scarf. He has done his best to style his silver hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a habit of throwing himself into exceedingly dangerous situations.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: To be a Herbalist again; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Professionalism. Flaws: Impulsive. Bonds: Immigrant, Nature, Job. Occupation: Painter

Voice: Speaks with squeezed throat

Attributes [hide]

Ahrim Merit, Male Tiefling Aristocrat 16
Medium (5'9") Tiefling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 101 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)18 (+4) 13 (+1)17 (+3)
Skills Nature +9, Performance +8
Senses Passive Perception 11
Languages Common, Giant, Terran, Dwarven, Goblin
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4

Possessions: 11000 gp. A silver and pearl hairclip (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). A delicate silver chain set with a tourmaline (80 gp). Jeweled gold crown (7000 gp). Solid gold idol (300 gp). Large well-done wool tapestry (500 gp). Solid gold idol (300 gp). Embroidered and bejeweled glove (4000 gp). Fire opal pendant on a fine gold chain (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.


Social Check DCs


Kûga Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his glaive. He has a small bristly mustache and wavy blonde hair. He is baby faced.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and wants to work out more often

Ideals: Athletic, Optimist, Entrepeneur. Bonds: Religious. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Kûga Kimberley, Male Half-Orc Expert 2
Medium (5'4") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)6 (-2) 14 (+2)8 (-1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 50 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Joser Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a faded coat and loose pants complete with top hat. He wears his chestnut hair down. He tend to wears goggles to shield his eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: A powerful slaver made him what he is. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Athletic. Flaws: Antagonistic. Bonds: Immigrant, Mentor, Job. Occupation: Apothecary

Voice: Smooth and feminine

Attributes [hide]

Joser Goldfound, Male Halfling Druid 2
Small (3'3") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Terran, Celestial, Goblin
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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