Orsik Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a long golden beard, and similarly colored long hair. He has brown eyes and a brown hat with a green feather.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He never wears the same outfit twice, unless he absolutely has to.
History: He was born into a rich family. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He now mingles about in high society.
Motivation: Revenge; and he has money and likes to spend it
Ideals: Artistic. Bonds: Rich, Attractive, Slave, Enemies. Occupation: Adventurer
Voice: Sensual and smooth
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 109 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 20 (+5) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 260 pp. Banded agate (6 gp). Hematite (6 gp). Fire opal (1000 gp). Chrysoberyl (150 gp). Obsidian (6 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item.
Zook Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears black cloth garments or leather armor. He has styled his black hair well, parting it to the right. He wears round tiny glasses practically rammed into his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. Further he is a bit of a stoner and is frequently out of it.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting. Flaws: Addict. Bonds: Poor, Job. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 7)
Armor Class 13
Hit Points 64 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 21 (+5) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
Thamior Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He carries a battered scythe and tarnished sword as well. His long white hair is drawn into a two foot long braid. His green eyes dart from person to person to random spaces in the air.
Personality: He snorts whenever he laughs or is feeling confident. Thamior enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Thamior was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Poor, Adventurer, Job. Occupation: Barber
Voice: Shortens vowels
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 70 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 21 (+5) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 3d4+0, Ranged +8 / 3d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.
Quarethon Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing right arm. He is wearing a long, red cloak. He sports a flattop crest cut. He wears round tiny glasses practically rammed into his face.
Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love
Ideals: Gifted, Impeccable. Flaws: Shy, Impulsive. Bonds: In love. Occupation: Actor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 6)
Armor Class 13
Hit Points 59 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 17 (+3) | 19 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Undercommon, Terran
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!