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NPC Generator

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Advanced [show]


Bucklal TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he dresses in grey turtlenecks beneath a brown coat with black slacks. He sports a long chestnut beard, and similarly colored long hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.

History: When he was but 3 years old his parents immigrated from the north. Through the years after Bucklal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Bucklal's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Bucklal and his spouse have recently divorced.

Motivation: To settle down with his crush; and an old rival family wants him found

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Scribe

Voice: Cold and demanding tone

Attributes [hide]

Bucklal TellPenny, Male Halfling Monk 2
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Fargas Cherrycheeks, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. He wears a feathered hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: A deeply religious man he believes everything happens for a reason. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: The child of a Mercenary, who enjoyed hunting, Fargas was taken on many hunting expeditions. He helped his father out around the business and became quite the natural. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Justice. Bonds: Attractive, Religious, Nature, Job, Slave. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Fargas Cherrycheeks, Male Halfling Commoner 3
Small (3'4") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Dagger Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He sports black clothing, slightly heavier than average wear. He keeps his gray fur in a pixie cut. His eyes are a pleasant hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Dagger would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of a Miner, who enjoyed hunting, Dagger was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Flaws: Ugly, Antagonistic. Bonds: Military, Nature, Religious. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Dagger Of Winter, Male Tabaxi Sorcerer 7
Medium (5'7") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Miles Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. His black hair is knotted and matted. He has gleaming, smiling amber eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions.

Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Religious, Poor. Occupation: Unemployed

Voice: High pitched, excited

Attributes [hide]

Miles Hill, Male Half-Elf Ranger 9
Medium (5'10") Half-Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1000 gp. Rich purple corundum (1400 gp). Tourmaline (40 gp). Carnelian (50 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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