Berrian Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He sports brown clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly bows and pickaxes. His brown hair is singed and shortened. His fierce amber eyes like to dwell on things.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not believe in violence as a means to an end. He is a dedicated Barrister but believes his peers are too gung-ho.
History: Born to a pair of adventurers, Berrian grew up listening to his mother's many stories. He moved out south to avoid the crime he committed. He is searching for what he claims is his rightful reward.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Philantrophist, Pacifist. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Barrister
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 70 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Auran, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
Possessions: 1900 gp. Red garnet (140 gp). Red garnet (140 gp). Chrysoprase (70 gp). Iolite (70 gp).
Theobald Azzo, Male Half-Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. He has no hair. He has several tiny emerald earrings on each ear.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a criminal king-pin and mafia family He worked as a nervous Animal Trainer and found it very stressful. He got away from his former life and has fallen to alcoholism.
Motivation: He has decided he is irredeemable.
Flaws: Ugly, Addict. Bonds: Rich, Job, Criminal record. Occupation: Animal Trainer
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Auran, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 500 gp. Chalcedony (30 gp).
Theren Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. His hair is brown and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He can't help but pocket interesting objects he comes across
History: He was born in the west, but his parents moved at a very young age to the south. He has chosen to use the inheritance that was left to him frivolously. Recently he has begun working with bootleggers and crooks.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a rival would like him out of the picture
Ideals: Impeccable. Flaws: Greedy. Bonds: Criminal record, Immigrant, Rich. Occupation: Laborer
Voice: Booming voice
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1300 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Art Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'10" and lanky with angular features, he is an attractive figure. He wears a tan cloak and cross-gartered pastel stockings. He keeps his lavender fur in a flapper bob. His copper eyes are slightly larger than normal.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Art was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Art abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Art and his spouse have recently divorced.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Mortician
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
