Medrash Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His crest is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Medrash was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Medrash's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.
Motivation: He feels threatened by others; and he's repulsed by the pc
Flaws: Insomniac, Disease, Fearful, Antagonistic. Bonds: Poor. Occupation: Banker
Voice: German accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 7)
Armor Class 9
Hit Points 48 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 gp. White opal (800 gp). Golden pearl (110 gp). Golden yellow topaz (700 gp).
Zaffrab Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. His red hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He dislikes all the random violence that takes place in the south. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Revenge.
Ideals: Pacifist. Flaws: Insomniac. Bonds: Attractive, Enemies, Rich. Occupation: Adventurer
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Rael Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a blue shirt with thin white vertical stripes and blue pants. His chestnut hair and beard is wavy and long. His amber eyes have a joyful gleam in them most of the time.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Rael was born in the west. At a young age he loved to build and create. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is terrified, and will act out of fear; and he's looking for his big break
Ideals: Persistence. Flaws: Racist, Fearful. Bonds: Adventurer, Nature. Occupation: Weaver
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
Possessions: Just what you see.
Drifting Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears just a pastel suit. His beige fur is lengthy. He has a tattooed face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As long as the job gets done he does not care how it got done.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He now mingles about in high society.
Motivation: Revenge; and he wants revenge against brigands
Ideals: Opinionated, Professionalism. Bonds: Immigrant, Rich, Enemies. Occupation: Sellsword
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Evil (CR 13)
Armor Class 13
Hit Points 93 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 18 (+4) | 12 (+1) | 16 (+3) | 20 (+5) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 4000 gp. Azurite (4 gp). Violet garnet (900 gp). Zircon (80 gp). White pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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